﻿using System;
using System.Collections.Generic;
using FishFillets.Model;

namespace FishFillets.Data.levels
{
    public static partial class InitLevel
    {
        private static readonly Dictionary<string, ILevelAgent> Levels = new Dictionary<string, ILevelAgent>();

        static InitLevel()
        {
            // add other level initializers here
        }

        public static BaseLevelScript Load(string name, ILevelAgent agent)
        {
            switch (name)
            {
                case "wc":
                    return new wc(agent);
                case "start":
                    return new start(agent);
                default:
                    return null;

            }
        }
    }
}
